Showrunner Ben Waller takes us through an update for RocketJump: The Show!
In this second installment of the Sound Gun Series, Kevin Senzaki explains why we record and use foley, and walks us through a basic introduction of how to capture and mix foley sounds well for your videos.
With Freddie, Matt and the gang off on the production of our newest show, it’s the perfect time to catch you up on the latest goings on here at RocketJump.
It’s PlayFight VFX Time! Josh and Brian present the official After Effects tutorial on how to do the VGHS Field of Fire hit effect!
Tomm Jacobsen (from 5SecondFilms, and camera assistant on VGHS!) breaks down what a camera slate is, and how to use one correctly! (i.e.: not like Freddie!)
Yung Lee (also known as GakAttack) is an awesome action designer and friend of RocketJump, and has worked closely with Lauren and Clint to film some sweet action scenes for us.
Our goal with this post mortem is to show you, from a budgetary sense, what went into making VGHS Season Three, while summing up some of the lessons we’ve learned over the last three years.