Blog

Posted June 19, 2015

RocketJump: The Show: The Update

Showrunner Ben Waller takes us through an update for RocketJump: The Show!

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Posted June 09, 2015

Sound Gun Episode #2: Foley

In this second installment of the Sound Gun Series, Kevin Senzaki explains why we record and use foley, and walks us through a basic introduction of how to capture and mix foley sounds well for your videos.

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Posted June 08, 2015

RocketJump Film School: 1 Month Round-Up!

We get an update on the RocketJump Film School from the Dean, Lauren Haroutunian!

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Posted May 27, 2015

Pro Tip: How to (Properly) Change a Lens

Our friends Shaun and Alicia show you how the professionals handle lenses and lens changes on set.

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Posted May 21, 2015

RocketJump: The Future – Part II

With Freddie, Matt and the gang off on the production of our newest show, it’s the perfect time to catch you up on the latest goings on here at RocketJump.

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Posted May 19, 2015

VGHS Hit Effect Tutorial (ft. PLAYFIGHTVFX)

It’s PlayFight VFX Time! Josh and Brian present the official After Effects tutorial on how to do the VGHS Field of Fire hit effect!

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Posted May 13, 2015

How to Slate Camera

Tomm Jacobsen (from 5SecondFilms, and camera assistant on VGHS!) breaks down what a camera slate is, and how to use one correctly! (i.e.: not like Freddie!)

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Posted May 12, 2015

An Intro to Fight Choreography

Yung Lee (also known as GakAttack) is an awesome action designer and friend of RocketJump, and has worked closely with Lauren and Clint to film some sweet action scenes for us.

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Posted May 08, 2015

Video Game High School – Post Mortem

Our goal with this post mortem is to show you, from a budgetary sense, what went into making VGHS Season Three, while summing up some of the lessons we’ve learned over the last three years.

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